Little Guy Games · Psychological Metroidvania
Endless Night
The Darkness Within
Game Programmer
Scene streaming, persistent world state, and performance optimization for a growing 2.5D world.
EXPLORE MY WORK ↓My contribution
I implemented the scene-loading architecture for the game’s transition to a connected Metroidvania world. I also reworked world-state saving and respawning, built editor tools, and handled performance optimization and ongoing gameplay fixes.
About the game
Developed by Little Guy Games, Endless Night follows Jake through surreal dreamworlds shaped by his memories and fears. Exploration combines platforming, combat, puzzles, and fireflies that grant movement boosts and other abilities.
The demo released on August 12, 2025. The full game is in development.
- Role
- Game Programmer
- Studio
- Little Guy Games
- My work
- February to August 2025
- Technology
- Unity · C# · URP
- Platform
- PC · Steam
Endless Night · Little Guy Games
